Introductory Programming With Simple Games

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Introductory Programming With Simple Games


Introductory Programming With Simple Games
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File Size : 47,5 Mb
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Introductory Programming With Simple Games


Introductory Programming With Simple Games
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File Size : 46,5 Mb
Total Download : 829

Author : Brian C. Ladd
language : en
Publisher: John Wiley & Sons
Release Date : 2010-03-29



Introductory Programming With Simple Games written by Brian C. Ladd and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010-03-29 with Computers categories.


This is an excellent resource for programmers who need to learn Java but aren’t interested in just reading about concepts. Introduction to Java Programming with Games follows a spiral approach to introduce concepts and enable them to write game programs as soon as they start. It includes code examples and problems that are easy to understand and motivates them to work through to find the solutions. This game-motivated presentation will help programmers quickly apply what they’ve learned in order to build their skills.

Introductory Programming With Simple Games


Introductory Programming With Simple Games
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File Size : 55,9 Mb
Total Download : 461

Author : Brian C. Ladd
language : en
Publisher:
Release Date : 2010



Introductory Programming With Simple Games written by Brian C. Ladd and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010 with categories.




Introduction To Programming With Greenfoot


Introduction To Programming With Greenfoot
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File Size : 53,8 Mb
Total Download : 875

Author : Michael Kölling
language : en
Publisher: Prentice Hall
Release Date : 2010



Introduction To Programming With Greenfoot written by Michael Kölling and has been published by Prentice Hall this book supported file pdf, txt, epub, kindle and other format this book has been release on 2010 with Computers categories.


Introduction to Programming with Greenfoot: Object-Oriented Programming in Java with games and Simulations is ideal for introductory courses in Java Programming or Introduction to Computer Science. The only textbook to teach Java programming using Greenfoot—this is “Serious Fun.” Programming doesn't have to be dry and boring. This book teaches Java programming in an interactive and engaging way that is technically relevant, pedagogically sound, and highly motivational for students. Using the Greenfoot environment, and an extensive collection of compelling example projects, students are given a unique, graphical framework in which to learn programming.

Swift Game Programming For Absolute Beginners


Swift Game Programming For Absolute Beginners
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File Size : 47,8 Mb
Total Download : 854

Author : Arjan Egges
language : en
Publisher: Apress
Release Date : 2015-08-03



Swift Game Programming For Absolute Beginners written by Arjan Egges and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2015-08-03 with Computers categories.


"Concepts of game programming are explained well, and no prior knowledge of Swift language programming is required. ... The images and audio provided are professional and clean." William Fahle, Computing Review, May 31, 2016 Swift Game Programming for Absolute Beginners teaches Apple’s Swift language in the context of four, fun and colorful games. Learn the Swift 2.0 language, and learn to create game apps for iOS at the same time – a double win! The four games you’ll develop while reading this book are: Painter Tut’s Tomb Penguin Pairs Tick Tick These four games are casual, arcade-style games representing the aim-and-shoot, casual, puzzle, and platform styles of game play. Professionally developed game assets form part of the book download. You’ll get professionally drawn sprites and imagery that’ll have you proud to show your learning to friends and family. The approach in Swift Game Programming for Absolute Beginners follows the structure of a game rather than the syntax of a language. You’ll learn to create game worlds, manage game objects and game states, define levels for players to pass through, implement animations based upon realistic physics, and much more. Along the way you’ll learn the language, but always in the context of fun and games. Swift is Apple’s new programming language introduced in 2014 to replace Objective-C as the main programming language for iOS devices and Mac OS X. Swift is a must learn language for anyone targeting Apple devices, and Swift Game Programming for Absolute Beginners provides the most fun you’ll ever have in stepping over the threshold toward eventual mastery of the language.

Building Javascript Games


Building Javascript Games
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File Size : 54,5 Mb
Total Download : 686

Author : Arjan Egges
language : en
Publisher: Apress
Release Date : 2014-09-30



Building Javascript Games written by Arjan Egges and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-09-30 with Computers categories.


Building JavaScript Games teaches game programming through a series of engaging, arcade-style games that quickly expand your JavaScript and HTML5 skills. JavaScript is in the top ten most-used programming languages world wide, and is the basis for applications that can run in any modern browser, on any device from smart phone to tablet to PC. Especial emphasis is given to touch-based interface, but all games also run using a regular mouse and keyboard setup. The four games you’ll develop from reading this book are: Painter Jewel Jam Penguin Pairs Tick Tick These four games are casual, arcade-style games representing the aim-and-shoot, puzzle, maze, and platform styles of game play. The approach in Building JavaScript Games follows the basic structure of a game rather than the syntax of a language. From almost the very first chapter you are building games to run on your phone or other device and show to your friends. Successive projects teach about handling player input, manipulating game objects, designing game worlds, managing levels, and realism through physics. All told, you’ll develop four well-designed games, making Building JavaScript Games one of the most enjoyable ways there is to learn about programming browser-based games. The final chapters in the book contain a very nice bonus of sorts. In them you will find excerpts from interviews with two prominent people from the game industry: Mark Overmars, who is CTO of Tingly Games and creator of GameMaker, and Peter Vesterbacka, the CMO of Rovio Entertainment - the creators of the Angry Birds franchise. Their insight and perspective round off what is already a fun and valuable book.

Video Game Programming For Kids


Video Game Programming For Kids
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File Size : 53,5 Mb
Total Download : 521

Author : Jonathan S. Harbour
language : en
Publisher: Cengage Learning Ptr
Release Date : 2014-11-05



Video Game Programming For Kids written by Jonathan S. Harbour and has been published by Cengage Learning Ptr this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-11-05 with Computers categories.


Requiring no prior programming experience, this book teaches kids introductory programming techniques with language that they can understand, and uses QB64, a simple version of BASIC.

Learn 2d Game Development With C


Learn 2d Game Development With C
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File Size : 42,6 Mb
Total Download : 694

Author : Kelvin Sung
language : en
Publisher: Apress
Release Date : 2014-01-25



Learn 2d Game Development With C written by Kelvin Sung and has been published by Apress this book supported file pdf, txt, epub, kindle and other format this book has been release on 2014-01-25 with Computers categories.


2D games are hugely popular across a wide range of platforms and the ideal place to start if you’re new to game development. With Learn 2D Game Development with C#, you'll learn your way around the universal building blocks of game development, and how to put them together to create a real working game. C# is increasingly becoming the language of choice for new game developers. Productive and easier to learn than C++, C# lets you get your games working quickly and safely without worrying about tricky low-level details like memory management. This book uses MonoGame, an open source framework that's powerful, free to use and easy to handle, to further reduce low-level details, meaning you can concentrate on the most interesting and universal aspects of a game development: frame, camera, objects and particles, sprites, and the logic and simple physics that determines how they interact. In each chapter, you'll explore one of these key elements of game development in the context of a working game, learn how to implement the example for yourself, and integrate it into your own game library. At the end of the book, you’ll put everything you’ve learned together to build your first full working game! And what’s more, MonoGame is designed for maximum cross-platform support, so once you’ve mastered the fundamentals in this book, you’ll be ready to explore and publish games on a wide range of platforms including Windows 8, MAC OSX, Windows Phone, iOS, Android, and Playstation Mobile. Whether you're starting a new hobby or considering a career in game development, Learn 2D Game Development with C# is the ideal place to start.